If there is a Perforce sync issue, try using only Perforce instead of using it through UGS. If there is a crash, try opening the editor without using UGS. Often, issues that appear to be UGS-related, are not. Some examples include:Įstablish if you can reproduce the issue without using UGS. This will help get you better, more efficient assistance. When you need to ask a question to either Epic or your IT department about Unreal Game Sync, you should include basic information about your setup. UGS is not using the correct proxy server.įor many issues that you experience within UnrealGameSync (UGS), there is a tooltip that gives you more information on what is going wrong with an option you believe should be working correctly. (Windows) Nothing happens when launching the game or editor, or the editor crashes right away with a weird error.Įrror: 32ExceptionĮrror: System.UnauthorizedAccessExceptionĬould not find any Perforce workspace containing. Random Build Errors related to 'can not find files'.Ĭooking from a UGS copy of the Editor fails.Ĭompiler limit: internal heap limit reached. Failed sync or build due to too-long path.